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[yoda-svn] r255 - in trunk: . include/YODAblackhole at projects.hepforge.org blackhole at projects.hepforge.orgTue Aug 16 15:41:37 BST 2011
Author: buckley Date: Tue Aug 16 15:41:37 2011 New Revision: 255 Log: Note that 'using namespace std;' should be removed from Bin2D.h and Axis2D.h Modified: trunk/TODO trunk/include/YODA/Axis2D.h trunk/include/YODA/Bin2D.h Modified: trunk/TODO ============================================================================== --- trunk/TODO Tue Aug 16 15:16:43 2011 (r254) +++ trunk/TODO Tue Aug 16 15:41:37 2011 (r255) @@ -9,6 +9,10 @@ * Rebinning: merges of n adjacent bins and global rebinning by integer factor (on widths or on bin groups?) (AB for 1D, MICHAL for 2D (done)) +* Remove the "using namespace std" from the Bin2D.h and Axis2D.h headers: you + should avoid publicly using namespaces in API headers since it pollutes the + global namespace for any users of the API. + * Completely hide the Bin2D::isReal from public view: this is absolutely an internal implementation detail and should not be public in any way. Similarly, is there any reason to expose the isGriddy function publicly on Modified: trunk/include/YODA/Axis2D.h ============================================================================== --- trunk/include/YODA/Axis2D.h Tue Aug 16 15:16:43 2011 (r254) +++ trunk/include/YODA/Axis2D.h Tue Aug 16 15:41:37 2011 (r255) @@ -15,12 +15,9 @@ #include <algorithm> #include <limits> +/// @todo Remove this: don't use namespace std in API headers since it pollutes users' namespace. using namespace std; -/// Big and small number for low/high search: -const double LARGENUM = numeric_limits<double>::max(); -const double SMALLNUM = numeric_limits<double>::min(); - namespace YODA { @@ -748,10 +745,10 @@ /// function regenerates them. It should be run after any change is made to /// bin layout. void _regenDelimiters() { - double highEdgeX = SMALLNUM; - double highEdgeY = SMALLNUM; - double lowEdgeX = LARGENUM; - double lowEdgeY = LARGENUM; + double highEdgeX = numeric_limits<double>::min(); + double highEdgeY = numeric_limits<double>::min(); + double lowEdgeX = numeric_limits<double>::max(); + double lowEdgeY = numeric_limits<double>::max(); // Scroll through the bins and set the delimiters. for (size_t i = 0; i < _bins.size(); ++i) { Modified: trunk/include/YODA/Bin2D.h ============================================================================== --- trunk/include/YODA/Bin2D.h Tue Aug 16 15:16:43 2011 (r254) +++ trunk/include/YODA/Bin2D.h Tue Aug 16 15:41:37 2011 (r255) @@ -8,6 +8,8 @@ #include <vector> #include <iostream> #include <cassert> + +/// @todo Remove this: don't use namespace std in API headers since it pollutes users' namespace. using namespace std; namespace YODA {
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