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[Rivet-svn] r2609 - trunk/docblackhole at projects.hepforge.org blackhole at projects.hepforge.orgSun Jul 25 12:45:14 BST 2010
Author: buckley Date: Sun Jul 25 12:45:14 2010 New Revision: 2609 Log: A few minor tweaks, e.g. mentioning the FourMomentum::vector3() method. Modified: trunk/doc/rivet-manual.tex Modified: trunk/doc/rivet-manual.tex ============================================================================== --- trunk/doc/rivet-manual.tex Thu Jul 22 18:27:29 2010 (r2608) +++ trunk/doc/rivet-manual.tex Sun Jul 25 12:45:14 2010 (r2609) @@ -761,7 +761,7 @@ Observant readers may have noticed a problem with all this projection caching cleverness: what if the final states aren't defined the same way? One might provide charged final state particles only, or the acceptances (defined in -rapidity range and a IR \pT cutoff) might differ. Rivet handles this by +pseudorapidity range and a IR \pT cutoff) might differ. Rivet handles this by making each projection provide a comparison operator which is used to decide whether the cached version is acceptable or if the calculation must be re-run with different settings. Because projections can be nested, applying a top-level @@ -970,7 +970,8 @@ \paragraph{Vector components}% The \code{FourMomentum} \code{E()}, \code{px()}, \code{py()}, \code{pz()} \& \code{mass()} methods are (unsurprisingly) accessors for the vector's energy, -momentum components and mass. +momentum components and mass. The \code{vector3()} method returns a spatial +\code{Vector3} object, i.e. the 3 spatial components of the 4-vector. \paragraph{Useful properties}% The \code{pT()} and \code{Et()} methods are used to calculate the transverse @@ -980,8 +981,8 @@ exist, named \code{pseudorapidity()}, \code{azimuthalAngle()} and \code{polarAngle()}. Finally, the true rapidity is accessed via the \code{rapidity()} method. Many of these functions are also available as external -functions, as are algebraic functions such as \code{cross(vec1, vec2)}, which is -perhaps more palatable than \code{vec1.cross(vec2)}. +functions, as are algebraic functions such as \code{cross(vec3a, vec3b)}, which +is perhaps more palatable than \code{vec3a.cross(vec3b)}. \paragraph{Distances}% The $\eta$--$\phi$ distance between any two four-vectors (and/or three-vectors)
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